Mending Minecraft

Mending Minecraft is a vote held frequently on our Discord; we give the option of three (Blocks in the past), Mobs, Biomes, Structures or Items for our community to choose between for discussion and improvement in the next podcast episode.

Select a Block, Mob, Biome, Structure or Item below, and you will be redirected to the episode page where it was the winner of Mending Minecraft to hear the improvement put forward by our host’s DuDs and Jimbo.

You can catch up with our Minecraft Minecraft Recap videos on YouTube.


Blocks are the basic units of structure in Minecraft that make up the game’s world. Many blocks can be collected and placed anywhere in the game’s world, as well as be used as helpful resources.


Mobs are living entities that are affected by physics and can interact with players or other mobs. Mobs can be divided into three behavioral categories: passive, neutral, and hostile. Some mobs will change their behavior in response to certain situations (eg. if they are attacked).


A biome is a region in a world with distinct geographical features, flora, temperatures, humidity ratings, and sky, water, grass and foliage colors. Biomes separate every generated world into different environments, such as forests, deserts and taigas.


Generated Structures in Minecraft are naturally spawning structures that appear throughout different biomes that are spread across the randomly generated world. These structures are seemingly man-made and are valuable sources of loot while also being critical to game progression.


An item is an object that exists only within the player’s inventory and hands, or displayed in item frames or armor stands. Some items, when used, place a block or entity version of themselves into the game world. Put simply, they are an item when in the inventory, and a block when placed.